Gamifying Engagement in Spatial Crowdsourcing: An Exploratory Mixed-Methods Study on Gamification Impact Among University Students
Citizen science now relies heavily on digital platforms to engage the public in environmental data collection. Yet, many projects face declining participation over time. This study examines the effect of three elements of gamification—points, daily streaks, and real-time leaderboards—on student enga...
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Main Authors: | Felipe Vergara-Borge, Diego López-de-Ipiña, Mikel Emaldi, Cristian Olivares-Rodríguez, Zaheer Khan, Kamran Soomro |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2025-06-01
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Series: | Systems |
Subjects: | |
Online Access: | https://www.mdpi.com/2079-8954/13/7/519 |
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