Gamifying Engagement in Spatial Crowdsourcing: An Exploratory Mixed-Methods Study on Gamification Impact Among University Students

Citizen science now relies heavily on digital platforms to engage the public in environmental data collection. Yet, many projects face declining participation over time. This study examines the effect of three elements of gamification—points, daily streaks, and real-time leaderboards—on student enga...

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Bibliographic Details
Main Authors: Felipe Vergara-Borge, Diego López-de-Ipiña, Mikel Emaldi, Cristian Olivares-Rodríguez, Zaheer Khan, Kamran Soomro
Format: Article
Language:English
Published: MDPI AG 2025-06-01
Series:Systems
Subjects:
Online Access:https://www.mdpi.com/2079-8954/13/7/519
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