Vergara-Borge, F., López-de-Ipiña, D., Emaldi, M., Olivares-Rodríguez, C., Khan, Z., & Soomro, K. (2025). Gamifying Engagement in Spatial Crowdsourcing: An Exploratory Mixed-Methods Study on Gamification Impact Among University Students. MDPI AG.
Chicago Style (17th ed.) CitationVergara-Borge, Felipe, Diego López-de-Ipiña, Mikel Emaldi, Cristian Olivares-Rodríguez, Zaheer Khan, and Kamran Soomro. Gamifying Engagement in Spatial Crowdsourcing: An Exploratory Mixed-Methods Study on Gamification Impact Among University Students. MDPI AG, 2025.
MLA (9th ed.) CitationVergara-Borge, Felipe, et al. Gamifying Engagement in Spatial Crowdsourcing: An Exploratory Mixed-Methods Study on Gamification Impact Among University Students. MDPI AG, 2025.
Warning: These citations may not always be 100% accurate.