MIGA, B., & ZIÓŁKO, B. (2015). Real-Time Acoustic Phenomena Modelling for Computer Games Audio Engine. Institute of Fundamental Technological Research Polish Academy of Sciences.
Chicago Style (17th ed.) CitationMIGA, Bartłomiej, and Bartosz ZIÓŁKO. Real-Time Acoustic Phenomena Modelling for Computer Games Audio Engine. Institute of Fundamental Technological Research Polish Academy of Sciences, 2015.
MLA (9th ed.) CitationMIGA, Bartłomiej, and Bartosz ZIÓŁKO. Real-Time Acoustic Phenomena Modelling for Computer Games Audio Engine. Institute of Fundamental Technological Research Polish Academy of Sciences, 2015.
Warning: These citations may not always be 100% accurate.