The Effect of Interactivity with a Music Video Game on Second Language Vocabulary Recall

Video games are potential sources of second language input; however, the medium’s fundamental characteristic, interactivity, has not been thoroughly examined in terms of its effect on learning outcomes. This experimental study investigated to what degree, if at all, video game interactivity would he...

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Bibliographic Details
Main Authors: Jonathan DeHaan, W. Michael Reed, Katsuko Kuwada
Format: Article
Language:English
Published: National Foreign Language Resource Center 2010-06-01
Series:Language Learning and Technology
Subjects:
Online Access:http://llt.msu.edu/vol14num2/dehaanreedkuwada.pdf
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