Player-avatar bonds and gaming benefits and risks: Assessing self-discrepancy theory against a broader range of character and play experiences

How players relate to their avatars in digital and analog gaming predicts both positive and negative gaming experiences. For example, a perceived discrepancy between one’s actual and avatar self is associated with both gaming benefits and risks. However, such self-discrepancy approaches treat avatar...

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Bibliographic Details
Main Authors: Jeffrey G. Snodgrass, Seth I. Sagstetter, Julia R. Branstrator, Alessandro Giardina, Michael G. Lacy, Aaunterria Treil Bollinger-Deters, Chaz L. Callendar, Katya Xinyi Zhao, H.J. François Dengah II, Joël Billieux
Format: Article
Language:English
Published: Masaryk University 2025-06-01
Series:Cyberpsychology: Journal of Psychosocial Research on Cyberpspace
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Online Access:https://cyberpsychology.eu/article/view/38471
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