The effect of vection on the use of optic flow cues
When we move objects move past us in a relative pattern of motion referred to as optic flow. Modulations in optic flow can impact both our perception of self-motion (e.g. perceived distance travelled) and our feeling of self-motion, referred to as vection (e.g. speed of self-motion). The perception...
Saved in:
Main Authors: | Meaghan McManus, Katja Fiehler |
---|---|
Format: | Article |
Language: | English |
Published: |
The Royal Society
2025-07-01
|
Series: | Royal Society Open Science |
Subjects: | |
Online Access: | https://royalsocietypublishing.org/doi/10.1098/rsos.250364 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
INTERACTIVE MOTION PLATFORMS AND VIRTUAL REALITY FOR VEHICLE SIMULATORS
by: Evžen Thöndel
Published: (2017-12-01) -
DEVELOPMENT OF TECHNOLOGY AND REGULATORY DOCUMENTATION ON PROCESSED BROCCOLI PRODUCT
by: T. I. Kryachko, et al.
Published: (2018-02-01) -
Neck Functional Status Assessment Using Virtual Reality Simulation of Daily Activities
by: José Angel Santos-Paz, et al.
Published: (2025-06-01) -
Flow-mediated effects of virtual reality on post-pandemic resilience in Mexican university students: a cross-sectional PLS-SEM study
by: Cristobal Rodolfo Guerra-Tamez
Published: (2025-07-01) -
Design of a Visual Communication System for Animated Characters in Virtual Reality Using Sobel Edge Detection and Motion Capture
by: Zhengyu Yang
Published: (2025-06-01)