Playing to Focus: A Systematic Review of Reveal-and-React Board and Card Games for Executive Function Development in Children

Analog board and card games featuring reveal-and-react mechanics, characterized by immediate player responses to newly disclosed game elements, have emerged as promising tools for enhancing executive functions (EF), attention, memory, and problem-solving skills in children. This systematic review s...

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Main Authors: Prisyafandiafif Charifa, Ima Apriliani
Format: Article
Language:Indonesian
Published: Kuras Institute 2025-07-01
Series:Bulletin of Counseling and Psychotherapy
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Online Access:https://journal.kurasinstitute.com/index.php/bocp/article/view/1524
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author Prisyafandiafif Charifa
Ima Apriliani
author_facet Prisyafandiafif Charifa
Ima Apriliani
author_sort Prisyafandiafif Charifa
collection DOAJ
description Analog board and card games featuring reveal-and-react mechanics, characterized by immediate player responses to newly disclosed game elements, have emerged as promising tools for enhancing executive functions (EF), attention, memory, and problem-solving skills in children. This systematic review synthesizes findings from 13 studies, assessing the cognitive impact of reveal-and-react gameplay in participants aged 3–18, with particular emphasis on children aged ≤12 years. Results consistently indicate improvements across core EF domains such as inhibitory control, cognitive flexibility, and working memory. Notable games identified include Ghost Blitz, Dobble, Bee Alert, and Speed Cups, which provide structured yet engaging environments for cognitive training. The review underscores reveal-and-react mechanics as potent catalysts for developing rapid decision-making, attention control, and working memory updating. Moreover, these games hold significant educational and clinical potential, offering scalable, cost-effective interventions adaptable across diverse settings, including classrooms and therapeutic contexts. Despite limitations in study heterogeneity and longitudinal data scarcity, the collective evidence supports integrating these games into child-focused cognitive enhancement programs.
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spelling doaj-art-59d65d68d46c47e5b3d8e69f551b28ce2025-07-22T02:21:02ZindKuras InstituteBulletin of Counseling and Psychotherapy2656-10502025-07-017210.51214/002025071524000Playing to Focus: A Systematic Review of Reveal-and-React Board and Card Games for Executive Function Development in ChildrenPrisyafandiafif Charifa0Ima Apriliani1Anomali Lab, IndonesiaUniversitas Indonesia, Indonesia Analog board and card games featuring reveal-and-react mechanics, characterized by immediate player responses to newly disclosed game elements, have emerged as promising tools for enhancing executive functions (EF), attention, memory, and problem-solving skills in children. This systematic review synthesizes findings from 13 studies, assessing the cognitive impact of reveal-and-react gameplay in participants aged 3–18, with particular emphasis on children aged ≤12 years. Results consistently indicate improvements across core EF domains such as inhibitory control, cognitive flexibility, and working memory. Notable games identified include Ghost Blitz, Dobble, Bee Alert, and Speed Cups, which provide structured yet engaging environments for cognitive training. The review underscores reveal-and-react mechanics as potent catalysts for developing rapid decision-making, attention control, and working memory updating. Moreover, these games hold significant educational and clinical potential, offering scalable, cost-effective interventions adaptable across diverse settings, including classrooms and therapeutic contexts. Despite limitations in study heterogeneity and longitudinal data scarcity, the collective evidence supports integrating these games into child-focused cognitive enhancement programs. https://journal.kurasinstitute.com/index.php/bocp/article/view/1524Executive FunctionsAnalog Board GamesCognitive FlexibilityInhibitory ControlWorking Memory
spellingShingle Prisyafandiafif Charifa
Ima Apriliani
Playing to Focus: A Systematic Review of Reveal-and-React Board and Card Games for Executive Function Development in Children
Bulletin of Counseling and Psychotherapy
Executive Functions
Analog Board Games
Cognitive Flexibility
Inhibitory Control
Working Memory
title Playing to Focus: A Systematic Review of Reveal-and-React Board and Card Games for Executive Function Development in Children
title_full Playing to Focus: A Systematic Review of Reveal-and-React Board and Card Games for Executive Function Development in Children
title_fullStr Playing to Focus: A Systematic Review of Reveal-and-React Board and Card Games for Executive Function Development in Children
title_full_unstemmed Playing to Focus: A Systematic Review of Reveal-and-React Board and Card Games for Executive Function Development in Children
title_short Playing to Focus: A Systematic Review of Reveal-and-React Board and Card Games for Executive Function Development in Children
title_sort playing to focus a systematic review of reveal and react board and card games for executive function development in children
topic Executive Functions
Analog Board Games
Cognitive Flexibility
Inhibitory Control
Working Memory
url https://journal.kurasinstitute.com/index.php/bocp/article/view/1524
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