Integrating interactive response systems and deliberate practice in a level design for games course: effects on intrinsic motivation, design anxiety, self-efficacy, and learning achievement
This study aimed to improve student learning outcomes by integrating an interactive response system (IRS) and deliberate practice (DP) into a Level Design for Games course. Previously, this theory-and-practice course was lecture-oriented, emphasized game level design and its application, and offered...
Saved in:
Main Author: | Kai-Ming Yang |
---|---|
Format: | Article |
Language: | English |
Published: |
Taylor & Francis Group
2025-12-01
|
Series: | Cogent Education |
Subjects: | |
Online Access: | https://www.tandfonline.com/doi/10.1080/2331186X.2025.2523119 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Game Design Beyond the Game Industry
by: Ilaria Mariani, et al.
Published: (2025-07-01) -
STUDENTS’ INTRINSIC MOTIVATION USING GAME-BASED ACTIVITIES
by: Nestor L. Lasala Jr
Published: (2024-03-01) -
Case studies in game design
by: Ellington, Henry
Published: (1984) -
What is Understanding By Design (UbD)?
by: Tyler L. D'Angelo, et al.
Published: (2019-01-01) -
What is Understanding By Design (UbD)?
by: Tyler L. D'Angelo, et al.
Published: (2019-01-01)