Prior-Driven Enhancements in 3D Gaussian Splatting: Normals and Depths Regularization
3D Gaussian Splatting (3DGS) is a state-of-the-art technique for 3D scene rendering, offering high efficiency and excellent visual quality. However, because 3DGS relies on an initial sparse point set from Structure-from-Motion (SfM) and view-dependent properties, it can suffer from geometric inaccur...
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Main Authors: | G. Lee, S. Hong, J. Suh |
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Format: | Article |
Language: | English |
Published: |
Copernicus Publications
2025-07-01
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Series: | The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences |
Online Access: | https://isprs-archives.copernicus.org/articles/XLVIII-G-2025/891/2025/isprs-archives-XLVIII-G-2025-891-2025.pdf |
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