Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience
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Format: | Electronic Book Chapter |
Language: | English |
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IntechOpen
2011
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Online Access: | https://www.intechopen.com/chapters/13649 |
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_version_ | 1839561229326090240 |
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author | Riecke, Bernhard E. |
author_facet | Riecke, Bernhard E. |
author_sort | Riecke, Bernhard E. |
collection | InTech Open eBooks |
description | None |
doi_str_mv | 10.5772/13150 |
first_indexed | 2025-08-04T21:18:17Z |
format | Electronic Book Chapter |
fullrecord | <oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"><identifier>InTech-13649</identifier><datestamp>2011-01-08</datestamp>
<dc:title>Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience</dc:title>
<dc:creator>Bernhard E. Riecke</dc:creator>
<dc:subject>Physical Sciences, Engineering and Technology</dc:subject>
<dc:description>None</dc:description>
<dc:publisher>IntechOpen</dc:publisher>
<dc:date>2011-01-08</dc:date>
<dc:type>Chapter, Part Of Book</dc:type>
<dc:identifier>https://www.intechopen.com/chapters/13649</dc:identifier>
<dc:identifier>doi:10.5772/13150</dc:identifier>
<dc:language>en</dc:language>
<dc:relation>ISBN:978-953-307-518-1</dc:relation>
<dc:rights>https://creativecommons.org/licenses/by-nc-sa/3.0/</dc:rights>
<dc:source>https://www.intechopen.com/books/20 ; Virtual Reality</dc:source>
</oai_dc:dc> |
id | InTech-13649 |
institution | Matheson Library |
isbn | 978-953-307-518-1 |
language | English |
last_indexed | 2025-08-04T21:18:17Z |
publishDate | 2011 |
publisher | IntechOpen |
record_format | intech |
spelling | InTech-136492011-01-08 Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience Bernhard E. Riecke Physical Sciences, Engineering and Technology None IntechOpen 2011-01-08 Chapter, Part Of Book https://www.intechopen.com/chapters/13649 doi:10.5772/13150 en ISBN:978-953-307-518-1 https://creativecommons.org/licenses/by-nc-sa/3.0/ https://www.intechopen.com/books/20 ; Virtual Reality |
spellingShingle | Physical Sciences, Engineering and Technology Riecke, Bernhard E. Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience |
title | Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience |
title_full | Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience |
title_fullStr | Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience |
title_full_unstemmed | Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience |
title_short | Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience |
title_sort | compelling self motion through virtual environments without actual self motion using self motion illusions vection to improve vr user experience |
topic | Physical Sciences, Engineering and Technology |
url | https://www.intechopen.com/chapters/13649 |
work_keys_str_mv | AT rieckebernharde compellingselfmotionthroughvirtualenvironmentswithoutactualselfmotionusingselfmotionillusionsvectiontoimprovevruserexperience |