Riecke, B. E. (2011). Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience. IntechOpen. https://doi.org/10.5772/13150
Chicago Style (17th ed.) CitationRiecke, Bernhard E. Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience. IntechOpen, 2011. https://doi.org/10.5772/13150.
MLA (9th ed.) CitationRiecke, Bernhard E. Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience. IntechOpen, 2011. https://doi.org/10.5772/13150.
Warning: These citations may not always be 100% accurate.