Online Gaming: Real Time Solution of Nonlinear Two-Player Zero-Sum Games Using Synchronous Policy Iteration

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Bibliographic Details
Main Authors: Vamvoudakis, Kyriakos G., Lewis, Frank L.
Format: Electronic Book Chapter
Language:English
Published: IntechOpen 2011
Subjects:
Online Access:https://www.intechopen.com/chapters/13067
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author Vamvoudakis, Kyriakos G.
Lewis, Frank L.
author_facet Vamvoudakis, Kyriakos G.
Lewis, Frank L.
author_sort Vamvoudakis, Kyriakos G.
collection InTech Open eBooks
description None
doi_str_mv 10.5772/13209
first_indexed 2025-08-04T21:18:47Z
format Electronic
Book Chapter
fullrecord <oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"><identifier>InTech-13067</identifier><datestamp>2011-01-14</datestamp> <dc:title>Online Gaming: Real Time Solution of Nonlinear Two-Player Zero-Sum Games Using Synchronous Policy Iteration</dc:title> <dc:creator>Kyriakos G. Vamvoudakis</dc:creator> <dc:creator>Frank L. Lewis</dc:creator> <dc:subject>Physical Sciences, Engineering and Technology</dc:subject> <dc:description>None</dc:description> <dc:publisher>IntechOpen</dc:publisher> <dc:date>2011-01-14</dc:date> <dc:type>Chapter, Part Of Book</dc:type> <dc:identifier>https://www.intechopen.com/chapters/13067</dc:identifier> <dc:identifier>doi:10.5772/13209</dc:identifier> <dc:language>en</dc:language> <dc:relation>ISBN:978-953-307-369-9</dc:relation> <dc:rights>https://creativecommons.org/licenses/by-nc-sa/3.0/</dc:rights> <dc:source>https://www.intechopen.com/books/24 ; Advances in Reinforcement Learning</dc:source> </oai_dc:dc>
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institution Matheson Library
isbn 978-953-307-369-9
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last_indexed 2025-08-04T21:18:47Z
publishDate 2011
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spelling InTech-130672011-01-14 Online Gaming: Real Time Solution of Nonlinear Two-Player Zero-Sum Games Using Synchronous Policy Iteration Kyriakos G. Vamvoudakis Frank L. Lewis Physical Sciences, Engineering and Technology None IntechOpen 2011-01-14 Chapter, Part Of Book https://www.intechopen.com/chapters/13067 doi:10.5772/13209 en ISBN:978-953-307-369-9 https://creativecommons.org/licenses/by-nc-sa/3.0/ https://www.intechopen.com/books/24 ; Advances in Reinforcement Learning
spellingShingle Physical Sciences, Engineering and Technology
Vamvoudakis, Kyriakos G.
Lewis, Frank L.
Online Gaming: Real Time Solution of Nonlinear Two-Player Zero-Sum Games Using Synchronous Policy Iteration
title Online Gaming: Real Time Solution of Nonlinear Two-Player Zero-Sum Games Using Synchronous Policy Iteration
title_full Online Gaming: Real Time Solution of Nonlinear Two-Player Zero-Sum Games Using Synchronous Policy Iteration
title_fullStr Online Gaming: Real Time Solution of Nonlinear Two-Player Zero-Sum Games Using Synchronous Policy Iteration
title_full_unstemmed Online Gaming: Real Time Solution of Nonlinear Two-Player Zero-Sum Games Using Synchronous Policy Iteration
title_short Online Gaming: Real Time Solution of Nonlinear Two-Player Zero-Sum Games Using Synchronous Policy Iteration
title_sort online gaming real time solution of nonlinear two player zero sum games using synchronous policy iteration
topic Physical Sciences, Engineering and Technology
url https://www.intechopen.com/chapters/13067
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